🎬 entertainmentCompany0 views3 min read

What Happened to Electronic Arts Los Angeles (EALA)?

Electronic Arts Los Angeles (EALA) was a prominent video game developer under Electronic Arts, known for franchises like *Medal of Honor* and *Command & Conquer*. It underwent a series of transformations, first rebranding as Danger Close Games in 2010, then effectively dissolving in 2013 after the *Medal of Honor* series was put on hold. Its legacy continued through the formation of DICE Los Angeles, which later became Ripple Effect Studios in 2021, an active EA studio as of 2026.

Share:

Quick Answer

Electronic Arts Los Angeles (EALA) no longer exists under that name. After developing popular titles like *Medal of Honor* and *Command & Conquer*, the studio was rebranded as Danger Close Games in 2010 to focus on the *Medal of Honor* franchise. Following the commercial underperformance of *Medal of Honor: Warfighter* in 2012, Danger Close Games was dissolved in 2013. Its staff and legacy largely transitioned into DICE Los Angeles, which was subsequently rebranded as Ripple Effect Studios in 2021, an active EA studio currently working on *Battlefield* and new unannounced projects as of 2026.

📊Key Facts

Founded as DreamWorks Interactive
March 22, 1995
Wikipedia
Acquired by Electronic Arts (became EALA)
February 24, 2000
Wikipedia
Rebranded to Danger Close Games
July 2010
Wikipedia, PlayStation LifeStyle
Danger Close Games dissolved
January 30, 2013
Wikipedia
DICE LA formed
May 2013
Wikipedia, Electronic Arts Wiki
DICE LA rebranded to Ripple Effect Studios
July 7, 2021
EA Site, Reddit

📅Complete Timeline14 events

1
March 22, 1995Major

DreamWorks Interactive Founded

DreamWorks Interactive is established as a joint venture between DreamWorks SKG and Microsoft, with studios in Redmond, Washington, and Los Angeles.

2
October 31, 1999Major

Original Medal of Honor Released

DreamWorks Interactive releases the critically acclaimed original *Medal of Honor* for PlayStation, published by Electronic Arts.

3
February 24, 2000Critical

Acquired by Electronic Arts, Renamed EALA

Electronic Arts acquires the Los Angeles studio of DreamWorks Interactive, renaming it EA Los Angeles (EALA).

4
January 2003Major

Merger with EA Pacific and Westwood Studios Staff

EA Los Angeles merges with EA Pacific and receives employees from the previously closed Westwood Studios, leading EALA to begin work on the *Command & Conquer* series.

5
October 14, 2005Notable

Collaboration with Steven Spielberg Announced

EA announces a multi-year collaboration with Academy Award-winning director Steven Spielberg to develop three new original game properties at EALA.

6
July 2010Critical

Rebranded to Danger Close Games

EA Los Angeles is rebranded as Danger Close Games, with a new focus on exclusively developing games in the *Medal of Honor* franchise.

7
October 12, 2010Major

Medal of Honor (2010) Released

Danger Close Games releases *Medal of Honor*, a reboot of the series set in modern-day Afghanistan, with multiplayer co-developed by EA DICE.

8
October 23, 2012Major

Medal of Honor: Warfighter Released

Danger Close Games releases *Medal of Honor: Warfighter*, which subsequently receives poor critical and commercial reception.

9
January 30, 2013Critical

Danger Close Games Dissolved

Electronic Arts announces the *Medal of Honor* series is put 'out of rotation' and on hold, effectively closing Danger Close Games due to *Warfighter*'s poor performance.

10
May 2013Major

DICE Los Angeles (DICE LA) Formed

Some former Danger Close Games staff form the groundwork for DICE Los Angeles (DICE LA), a new division of EA DICE, initially serving as a support studio.

11
July 7, 2021Critical

DICE LA Rebranded to Ripple Effect Studios

DICE Los Angeles is rebranded as Ripple Effect Studios, with a new mandate to develop its own projects in addition to supporting the *Battlefield* franchise.

12
2023Notable

Ripple Effect Studios Expands to Vancouver

Ripple Effect Studios opens a new studio location in Vancouver, expanding its development capabilities.

13
2024Notable

Ripple Effect Studios Expands to Seattle

Ripple Effect Studios further expands its operations by opening a new studio location in Seattle.

14
August 3, 2026Critical

Current Status: Active as Ripple Effect Studios

As of today, Ripple Effect Studios, the successor to EALA's lineage, is an active EA studio contributing to *Battlefield 2042* and developing an unannounced project, with offices in Los Angeles, Vancouver, and Seattle.

🔍Deep Dive Analysis

Electronic Arts Los Angeles (EALA) originated from DreamWorks Interactive, a studio founded in March 1995 as a joint venture between DreamWorks SKG and Microsoft. Electronic Arts acquired DreamWorks Interactive's Los Angeles studio in February 2000, officially renaming it EA Los Angeles. Under the EALA banner, the studio became a significant developer for Electronic Arts, producing acclaimed titles across several major franchises, including Medal of Honor, Command & Conquer, and The Lord of the Rings. In January 2003, EALA expanded its capabilities by merging with EA Pacific and integrating staff from the now-closed Westwood Studios, which led to its involvement in the Command & Conquer series.

A pivotal shift occurred in July 2010 when EA Los Angeles was rebranded as Danger Close Games. This change was strategic, intended to dedicate the studio's efforts exclusively to the Medal of Honor franchise, which had been rebooted with a modern setting. Danger Close Games released the 2010 Medal of Honor and its sequel, Medal of Honor: Warfighter, in October 2012.

The fate of Danger Close Games was sealed by the poor critical and commercial reception of Medal of Honor: Warfighter. In January 2013, Electronic Arts announced that the Medal of Honor series would be put "out of rotation" and on hold indefinitely. This decision effectively led to the dissolution of Danger Close Games by January 30, 2013, as its sole purpose was to develop games in that franchise. Many of the developers were reassigned to other EA studios, with some leaving the Los Angeles area.

The lineage of EALA did not end there. In May 2013, some senior staff from Danger Close Games formed the groundwork for a new studio, DICE Los Angeles (DICE LA), which operated as a division of EA DICE. Initially, DICE LA primarily served as a support studio for DICE's main headquarters in Stockholm, contributing to titles like Battlefield 4. This studio continued to evolve, and in July 2021, DICE LA was rebranded as Ripple Effect Studios, under the leadership of Vince Zampella. This rebranding signaled a new direction, with Ripple Effect Studios tasked with developing its own projects in addition to its ongoing support for the Battlefield franchise.

As of August 3, 2026, Ripple Effect Studios is an active Electronic Arts studio based in Los Angeles, California. It has expanded its presence, opening new studio locations in Vancouver in 2023 and Seattle in 2024. The studio is currently involved in supporting Battlefield 2042 and is actively developing an unannounced new project, aiming to make significant impacts in game development and studio culture.

What If...?

Explore alternate histories. What if Electronic Arts Los Angeles (EALA) made different choices?

Explore Scenarios
Building relationship map...

People Also Ask

What was EA Los Angeles (EALA)?
EA Los Angeles (EALA) was a video game development studio owned by Electronic Arts, formed in 2000 from the acquisition of DreamWorks Interactive's Los Angeles branch. It was known for developing games in the *Medal of Honor*, *Command & Conquer*, and *The Lord of the Rings* franchises.
When did EALA become Danger Close Games?
EA Los Angeles was rebranded as Danger Close Games in July 2010. This change was made to focus the studio exclusively on the development of the *Medal of Honor* series.
Why was Danger Close Games shut down?
Danger Close Games was effectively shut down in January 2013 following the poor critical and commercial reception of *Medal of Honor: Warfighter*. Electronic Arts decided to put the *Medal of Honor* series on hold, leading to the dissolution of the studio.
What studio succeeded Danger Close Games?
After Danger Close Games was dissolved, some of its staff formed the groundwork for DICE Los Angeles (DICE LA) in May 2013. This new studio operated as a division of EA DICE.
What is the current name of the studio that originated from EALA?
The studio that originated from EALA, through Danger Close Games and DICE LA, is now known as Ripple Effect Studios. It was rebranded in July 2021 and is an active EA studio as of 2026, working on *Battlefield* and new projects.