What Happened to Esports Franchising?
Esports franchising, initially adopted to bring stability and attract investment by mimicking traditional sports leagues, has undergone significant evolution and re-evaluation. While some leagues like the Call of Duty League maintain a franchised structure with adjustments, others like the Overwatch League have transitioned away from their original models, and Riot Games' League of Legends circuits have seen regional restructuring in 2025-2026 to better connect with fan bases and ensure sustainability.
Quick Answer
Esports franchising, a model where teams pay substantial fees for permanent league slots, has faced a complex reality. While it initially attracted significant investment and professionalized the industry, high operational costs and challenges in achieving profitability led to re-evaluations. As of 2026, some leagues, like the Call of Duty League, continue with a franchised model, albeit with adjustments such as fee reimbursements. The Overwatch League transitioned to an open ecosystem with a partner program, moving away from its city-based franchise structure. Meanwhile, Riot Games' League of Legends circuits, including the LCS, have reinstated independent regional leagues in 2026 after experimenting with merged formats, focusing on regional identity and sustainable growth.
📊Key Facts
📅Complete Timeline13 events
Riot Games and Activision Blizzard Announce Franchised Leagues
Riot Games announced a franchised system for its North American League of Legends Championship Series (NA LCS) with $10-13 million buy-in fees, and Activision Blizzard revealed plans for the Overwatch League with reported $20 million franchise fees, aiming for 28 city-based teams.
Overwatch League (OWL) Launches
The Overwatch League officially launched with a city-based franchise system, aiming to replicate traditional sports leagues and attracting significant investment.
NA LCS Shifts to Franchised Model
Riot Games' North American League Championship Series (NA LCS) transitioned from a promotion/relegation system to a permanent franchise slot model, aiming for stability and investment.
LEC Introduces Franchising
The League of Legends European Championship (LEC) introduced franchising, fundamentally transforming its slot market by eliminating relegation risk and creating permanent partnerships with Riot Games.
Call of Duty League (CDL) Launches
Activision launched the Call of Duty League, adopting a similar city-based franchise structure to the Overwatch League, with initial franchise slots costing around $25 million.
Overwatch League (OWL) Shut Down
Activision Blizzard announced the shutdown of the Overwatch League, with teams voting on a new competitive future, signaling a shift away from the original franchised model.
Call of Duty League Reimburses Franchise Fees
Activision reportedly removed franchise fees and reimbursed owners in the Call of Duty League to improve financial stability for teams, despite the league maintaining its franchised structure.
League of Legends Americas (LTA) Experiment
For the 2025 season, the LCS merged with CBLOL and LLA to form the League of Legends Championship of The Americas (LTA), an experimental regional league.
LCS and CBLOL Return as Independent Leagues
Riot Games announced the reinstatement of the LCS and CBLOL as independent leagues for 2026, discontinuing the LTA name and focusing on regional identities.
Overwatch Champions Series (OWCS) 2026 Partner Teams Announced
Blizzard revealed the partner teams for the 2026 Overwatch Champions Series, including the return of some former OWL franchises like Dallas Fuel, marking a new era post-OWL.
Mobile Legends: Bang Bang Introduces New Franchised League in Malaysia
Esports stakeholders predict that 2026 will see Mobile Legends: Bang Bang introduce another franchised esports league, this time in Malaysia, indicating continued expansion of the model in some regions.
LCS 2026 Season Kicks Off with Lock-In Tournament
The LCS returned in 2026 with its Lock-In Tournament, featuring a partnership and guest team system, emphasizing more games and a focus on regional competition.
Esports Industry Shifts Towards Sustainability and Diversified Revenue
The first half of 2026 saw continued structural shifts in the esports industry, with a focus on consolidation, diversified revenue, and a move away from speculative capital towards sustainable business models.
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🔍Deep Dive Analysis
Esports franchising emerged in the mid-2010s as a strategic move to professionalize the nascent competitive gaming industry, drawing parallels with established North American traditional sports leagues. The open tournament model, while merit-based, often led to financial instability for teams. Franchising aimed to provide stability, attract long-term investment, and ensure player welfare through guaranteed salaries and benefits.
Key turning points began around 2017-2018 when major publishers like Riot Games (League of Legends Championship Series - LCS) and Activision Blizzard (Overwatch League - OWL, Call of Duty League - CDL) introduced franchised systems. Initial buy-in fees were substantial, ranging from $10 million for the LCS to $20-25 million for OWL and CDL, attracting a wave of investment from traditional sports owners and venture capitalists. This influx of capital led to increased player salaries, better facilities, and higher production values for broadcasts, significantly elevating the profile of esports. However, the high costs of operating franchised teams, coupled with slower-than-expected returns on investment and challenges in monetizing viewership, soon became apparent.
The consequences of this model were mixed. While it brought legitimacy and structure, many teams struggled with profitability, often bleeding cash despite high valuations. The Overwatch League, a pioneer in city-based franchising, faced significant financial strain due to high costs and logistical challenges, eventually leading to its shutdown in late 2023 and replacement by a new open ecosystem, the Overwatch Champions Series (OWCS), which features a partner program but moved away from permanent franchise spots. The Call of Duty League also faced challenges, with reports in 2024 indicating that Activision reimbursed franchise fees to team owners to improve financial stability, though the league continues as a 12-team franchised competition in 2026.
As of 2026, the esports franchising landscape is characterized by adaptation and a renewed focus on sustainability. Riot Games, after experimenting with the merged League of Legends Championship of The Americas (LTA) in 2025, reinstated the LCS and CBLOL as independent leagues in 2026, emphasizing regional identity and a clearer path to international tournaments. These leagues continue to operate with a partnership and guest team system, indicating a refined approach to the franchised model. Mobile Legends: Bang Bang is also expanding its franchised leagues, introducing one in Malaysia in 2026. The broader industry is shifting from speculative growth to a more sober focus on diversified revenue streams, consolidation, and building resilient business frameworks, with economic sustainability being a primary challenge. Investment capital is moving towards later-stage, proof-backed companies, with a focus on monetization and mobile gaming.
What If...?
Explore alternate histories. What if Esports Franchising made different choices?