What Happened to Linden Lab?
Linden Lab is an American technology company best known as the creator and operator of the virtual world Second Life, launched in 2003. After navigating various challenges and exploring new ventures like Sansar and Project Zero, the company continues to focus on enhancing Second Life, with recent developments in 2026 including pricing adjustments, leadership changes, and ongoing platform improvements, while its payment subsidiary Tilia was acquired by Thunes in 2024.
Quick Answer
Linden Lab, the company behind the enduring virtual world Second Life, continues to operate and evolve its flagship platform. As of 2026, Brad Oberwager serves as CEO and Executive Chairman, with founder Philip Rosedale as CTO. Recent activities include ending the Project Zero streaming viewer, adjusting Second Life's pricing structure, and confirming the continued operation of key in-world continents. Its payment processing subsidiary, Tilia, was acquired by Thunes in 2024, reflecting Linden Lab's ongoing strategic adjustments in the digital economy landscape. The company remains focused on improving Second Life for its hundreds of thousands of active users and creators.
📊Key Facts
📅Complete Timeline17 events
Linden Lab Founded
Philip Rosedale founds Linden Lab, initially focusing on hardware development before shifting to virtual worlds.
Second Life Launches
Linden Lab releases Second Life, an open-ended virtual world that allows users to create and own content.
Emmy Award for Second Life
Second Life receives an Emmy Award for Technology & Engineering in the user-generated content and game modification category.
Announces 'Spiritual Sequel' to Second Life
Linden Lab confirms it is working on a next-generation virtual world, aiming to go beyond Second Life's capabilities.
Tilia Incorporated Takes Over Payouts
Linden Lab's wholly-owned subsidiary, Tilia Incorporated, officially begins managing credit out of Second Life and USD balances.
Linden Lab Acquired
An investment group led by Randy Waterfield and Brad Oberwager announces the acquisition of Linden Lab, pending regulatory approval.
CEO Ebbe Altberg Passes Away
Linden Lab CEO Ebbe Altberg dies after a long illness.
Philip Rosedale Rejoins as Strategic Advisor
Founder Philip Rosedale acquires an interest in Linden Research and rejoins Second Life as a strategic advisor.
Tilia Raises $22M, Brad Oberwager Becomes Tilia CEO
Tilia, Linden Lab's payment platform, raises $22 million in funding and appoints Brad Oberwager as its CEO.
Blocksworld Rights Sold
Linden Lab sells the rights to its game Blocksworld to Ukrainian studio Fortell Games.
Thunes to Acquire Tilia LLC
Thunes announces an agreement to acquire Tilia LLC, Linden Lab's payment subsidiary.
Philip Rosedale Becomes CTO
Philip Rosedale transitions from strategic advisor to full-time Chief Technology Officer (CTO) of Linden Lab.
Jerome Despret Appointed SVP of Engineering
Linden Lab announces Jerome Despret as its new Senior Vice President of Engineering.
Project Zero Support Ends
Linden Lab announces the end of support for Project Zero, its viewer-in-a-browser application, citing feedback and lessons learned.
Patch Linden Departs
Senior Vice President of Product Operations, Patch Linden (Eric Nix), departs Linden Lab after nearly 20 years as part of a company reorganization.
Second Life Pricing Updates
Linden Lab announces new pricing for Second Life, including lower land costs, cheaper Linden Dollar purchases, and changes to premium membership tiers and LindeX fees.
Gaeta 1 Continent to Remain Open
Linden Lab officially confirms that the Gaeta 1 continent in Second Life will remain open after further review of resident feedback.
Follow this story
Get an email when this timeline gets a major update.
🔍Deep Dive Analysis
Linden Lab, founded by Philip Rosedale in 1999, rose to prominence with the launch of Second Life in 2003, an open-ended virtual world that allowed users to create and monetize their own content. This innovative approach fostered a thriving user-generated economy, distinguishing it from traditional online games. The platform gained significant media attention in the mid-2000s, even earning an Emmy for user-generated content in 2008.
After its initial boom, Linden Lab faced challenges in expanding beyond its niche, with subsequent projects like Sansar, intended as a 'spiritual sequel' to Second Life, not achieving the same widespread adoption and eventually being sold off. Despite this, Second Life itself has demonstrated remarkable longevity, maintaining a dedicated user base and a robust internal economy. As of March 2026, Second Life reported 620,000 monthly active users, with its virtual economy moving approximately $650 million per year and paying out $78 million to creators in 2023 alone.
In recent years, Linden Lab has focused on modernizing Second Life and its associated services. In July 2020, an investment group led by Randy Waterfield and Brad Oberwager acquired Linden Lab, signaling a new chapter for the company. Following the passing of CEO Ebbe Altberg in June 2021, Brad Oberwager assumed the role of CEO and Executive Chairman. Founder Philip Rosedale, who had rejoined as a strategic advisor in January 2022, became the full-time Chief Technology Officer in October 2024, bringing his original vision back to the core development of the platform.
A significant development in 2024 was the announcement that Thunes would acquire Tilia LLC, Linden Lab's payment processing subsidiary. Tilia, which had raised $22 million in funding in March 2023, was designed to handle payments for digital economies and virtual tokens, becoming integral to Second Life's financial transactions. This acquisition aimed to further leverage Tilia's capabilities in the broader digital payment landscape.
Linden Lab continues to actively manage and update Second Life in 2026. In April 2026, the company announced the discontinuation of Project Zero, a viewer-in-a-browser application launched just 14 months prior, with insights from the project intended to inform improvements to the desktop viewer and mobile app. May 2026 saw a reorganization of Product Operations and Customer Success divisions, leading to the departure of long-time Senior VP Patch Linden. In June 2026, Linden Lab implemented new pricing updates for Second Life, including lower land costs and cheaper Linden Dollar purchases, alongside increased LindeX transaction fees and the removal of quarterly premium memberships. Most recently, in August 2026, Linden Lab reversed an earlier decision to close the Gaeta 1 continent in Second Life, confirming it would remain open after resident feedback. The company has also set a goal to increase Daily Active Users by 10% by SL24B (mid-2027), indicating a continued focus on growth and engagement for its flagship virtual world.
What If...?
Explore alternate histories. What if Linden Lab made different choices?