What Happened to Steam Link?
Steam Link, initially released as a hardware device in 2015 by Valve, allowed users to stream PC games to their televisions. The hardware was discontinued in 2018, but its functionality transitioned into a free software application, extending game streaming to a wide array of devices including mobile phones, tablets, smart TVs, and VR headsets. As of 2026, the Steam Link app, powered by Steam Remote Play technology, continues to receive updates, expanding its compatibility and features across various platforms, including recent support for Apple Vision Pro and Meta Quest VR headsets.
Quick Answer
The original Steam Link hardware device, a streaming box for PC games, was launched by Valve in November 2015 but discontinued in November 2018. Its core functionality evolved into the free Steam Link software application, which allows users to stream their Steam library from a PC to mobile devices, smart TVs, and other computers. As of August 2026, the Steam Link app remains actively supported and updated, offering features like VR streaming to Meta Quest headsets and Apple Vision Pro, and continuous improvements to its underlying Steam Remote Play technology for a smoother streaming experience.
📊Key Facts
📅Complete Timeline15 events
Steam Link Hardware Announced
Valve announces the Steam Link hardware device at GDC, priced at $49.99, designed to stream PC games to televisions, with a planned release in November.
Hardware Device Launches
The Steam Link hardware device officially launches, coinciding with the debut of Steam Machines.
Steam Link App Announced
Valve announces the upcoming release of the Steam Link app for Android and iOS devices, extending streaming capabilities to mobile platforms.
Android App Launches in Beta
The Steam Link app becomes available in beta for Android phones, tablets, and TVs, allowing users to stream games over a local network.
Hardware Discontinuation
Valve discontinues the manufacturing of the Steam Link hardware device, shifting its focus entirely to the software application, while assuring continued support for existing units.
Linux (ARM) App Release
Valve releases a Linux version of the Steam Link software for ARM architecture, specifically targeting Raspberry Pi devices.
iOS/tvOS App Release
After an initial rejection, the Steam Link app is officially released for iOS and Apple tvOS devices, further expanding its mobile reach.
Windows App Release
The Steam Link app is released for Windows 10, allowing PC-to-PC streaming without needing the full Steam client for the receiver.
macOS and x86-64 Linux App Release
Valve releases the Steam Link app for x86-64 Linux platforms and macOS, completing its availability across major desktop operating systems.
Samsung TV App Discontinued
Samsung discontinues the native Steam Link app on its smart TVs, with its functionality being integrated into the broader Samsung Gaming Hub.
VR Client for Meta Quest Released
Valve releases a VR version of the Steam Link client for Meta Horizon OS, enabling wireless streaming of PC VR games to Meta Quest 2, 3, and Pro headsets.
Quest Hand Tracking Support Added
Quest hand tracking support is added to the Steam Link VR client as part of the SteamVR 2.8 update, enhancing interaction in streamed VR games.
AV1 Streaming Support for Remote Play
A major Steam client update adds AV1 video streaming support for Remote Play on high-end systems, along with various encoder/decoder fixes, improving streaming quality.
Apple Vision Pro Support Added
Support is added to the Steam Link app for Apple Vision Pro using visionOS, allowing users to stream non-VR games to the headset.
Remote Play Client Update with 59.94 FPS Limit
A Steam client update introduces a 59.94 FPS framerate limit for Remote Play, alongside fixes for reduced frame drops, enhancing smoothness for TV displays.
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🔍Deep Dive Analysis
Steam Link began its journey in November 2015 as a dedicated hardware device, a small streaming box designed by Valve to bring PC gaming to the living room television. Priced at $49.99, it utilized Valve's "In-Home Streaming" technology to stream games from a host PC over a local network, supporting 1080p at 60Hz with low latency. The device aimed to compete with other streaming solutions but faced challenges in market adoption, with some users finding its performance inconsistent depending on network conditions and host PC specifications.
In a strategic shift, Valve announced the discontinuation of the Steam Link hardware in November 2018, selling off remaining stock. This decision was driven by the company's pivot towards a software-centric approach, recognizing the growing ubiquity of mobile devices and smart TVs capable of running streaming applications. Valve assured continued support for existing hardware units while focusing on the software version, which offered greater flexibility and accessibility to a broader user base.
The transition to software began even before the hardware's discontinuation, with the Steam Link app launching in beta for Android devices in May 2018. After an initial rejection by Apple due to alleged business conflicts with app guidelines, the iOS and tvOS versions of the app were eventually released in May 2019. This move significantly broadened Steam Link's reach, allowing users to stream games to their smartphones, tablets, and Apple TVs, leveraging existing hardware they already owned. Further expansion saw the app arrive on Raspberry Pi (ARM Linux) in December 2018, Windows in February 2021, and x86-64 Linux and macOS in March 2021. The app was also available on Samsung smart TVs starting in 2018, though Samsung discontinued its native app in November 2023 in favor of its Gaming Hub.
Recent years have seen continuous development and expansion of the Steam Link app, now largely synonymous with Steam Remote Play, the underlying streaming technology. In November 2023, Valve released a VR version of the Steam Link client for Meta Horizon OS, making it compatible with Meta Quest 2, 3, and Pro headsets for wirelessly streaming PC VR games. This was followed by an update in October 2024 that added Quest hand tracking support to the VR client. A significant development in June 2026 was the addition of support for Apple Vision Pro using visionOS, enabling streaming of non-VR games to the headset.
Despite the discontinuation of the hardware, the Steam Link software, powered by Steam Remote Play, remains a vital and actively maintained part of Valve's ecosystem. It receives regular updates, including a July 2026 Steam client update that introduced a 59.94 FPS framerate limit for smoother streaming to televisions and reduced frame drops, addressing common issues with display refresh rates. While some users still find the original hardware viable for 1080p streaming with a wired connection, the software app, particularly on newer devices with modern Wi-Fi, generally offers superior performance and broader compatibility, supporting up to 4K at 120 FPS with features like HDR and AV1 streaming on capable hardware as of mid-2026. The app continues to be a free and actively maintained solution for extending PC gaming beyond the desktop, evolving to support new platforms and technologies.
What If...?
Explore alternate histories. What if Steam Link made different choices?